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OUR PROGRAMS - GAME DESIGN FOR TEENS
Teen FAQ
What is the weekday
schedule?
Instruction begins at 9:30 AM and runs through the end of Inside
Gaming at 8:00 PM. There will be breaks for lunch, dinner and optional
recreation. Gaming and open labs run from 8:00 PM until around 11:00
PM.
May I attend both sessions?
Yes. If you attend both sessions you will have the opportunity to
work individually during the first four days of the second session
to mod the game created by your development team during the first
session. You then join a development team to build another game.
Your role(s) on the new team will depend on your interest and skill.
Are there any prerequisites for attending
Emagination Game Design?
You must be 15 years old by June 1, 2008. There are no other specific
prerequisites. The curriculum is designed for you to learn at your
own pace.
Who are the Instructors?
Instructors are graduate students completing advanced degrees in
video game design or computer science at leading universities. There
are six students per Instructor on average. Instructors are the
Lead Designers on the Development Team. Inside Gaming sessions include
Instructors as well as top executives of video game companies.
What type of game can I create?
Using a design document that you and your team customize and finalize,
you and your team will build a FPS video game.
What software will be used?
FPS Creator software from The Game Creators Limited, Adobe Photoshop
and 3D Studio Max from Auto desk as well as a selection of console
and pc video games
Will I have a roommate?
Yes, you live in a dorm room with a roommate. You may request to
room with a friend so bring one along!
May I bring my own computer?
Emagination Game Design provides powerful workstations for each
participant. However, you are welcome to bring your computer for
your dorm room but it is not necessary and Emagination is not responsible
if it is lost or stolen. Your dorm room will have internet access.
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the Roles on the Development Team |
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Graphic Designer
Take the lead in creating the game's active objects----characters,
vehicles and weapons. Graphic Designers work with the game's
Programmer and Level Designer and create visual representations
of the active elements agreed upon by their team.
Programmer
Contribute your ideas as the Development Team creates the concepts
for all the art elements of the game. Then write the code that
brings to life the graphical representations, sound and lighting
elements and control functions.
Audio Artist
Bring forth the emotive elements of the game through sound.
Select the music and sound effects for the game's scenarios
and levels.
Level Designer
Develop the game world environment. Create the background images,
the lighting, the special effects and the color scheme for the
menus and controls.
Story Writer
Take the lead in creating the storyline that is the foundation
for game play. Write the dialogue for characters. Create the
text for the introductory sequence, win/loss sequence, game
play, rules and level transitions.
Game Tester
Everyone's a Game Tester! Test your team's game and discover
the bugs. Work out solutions before you present to the experts.
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Have
questions?
Email us at gamedesign@computercamps.com
or call 877-248-0206.
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